Clones, Chaos, and C#... Sort of


I've continued working on the game and have optimized it a bit. I particularly fixed the collision issue where clones would fall through textures — that's no longer a problem! ๐Ÿ”ง

I also tried switching to C# and rewrote half of the scripts, but unfortunately, Godot 4 doesn't support importing C# into HTML, so that plan had to be postponed. ๐Ÿ˜…

Additionally, I've added sound effects ๐Ÿ”Š, expanded the game with new levels ๐ŸŒ, and revamped the old ones. Now, the game has even more content, and its atmosphere feels much more immersive. ๐ŸŽถ

We're keeping at it, and there will be more updates coming soon! ๐Ÿš€

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